Table of Contents

Class UpgradeComponentFlags

Namespace
GuildWars2.Items
Assembly
GW2SDK.dll

Modifiers for upgrade components.

public sealed record UpgradeComponentFlags : Flags, IEquatable<Flags>, IEquatable<UpgradeComponentFlags>
Inheritance
UpgradeComponentFlags
Implements
Inherited Members

Properties

Axe

Indicates if the upgrade component can be applied to an Axe.

Dagger

Indicates if the upgrade component can be applied to a Dagger.

Focus

Indicates if the upgrade component can be applied to a Focus.

Greatsword

Indicates if the upgrade component can be applied to a Greatsword.

Hammer

Indicates if the upgrade component can be applied to a Hammer.

HarpoonGun

Indicates if the upgrade component can be applied to a Harpoon Gun.

HeavyArmor

Indicates if the upgrade component can be applied to Heavy Armor.

LightArmor

Indicates if the upgrade component can be applied to Light Armor.

LongBow

Indicates if the upgrade component can be applied to a Long Bow.

Mace

Indicates if the upgrade component can be applied to a Mace.

MediumArmor

Indicates if the upgrade component can be applied to Medium Armor.

Pistol

Indicates if the upgrade component can be applied to a Pistol.

Rifle

Indicates if the upgrade component can be applied to a Rifle.

Scepter

Indicates if the upgrade component can be applied to a Scepter.

Shield

Indicates if the upgrade component can be applied to a Shield.

ShortBow

Indicates if the upgrade component can be applied to a Short Bow.

Spear

Indicates if the upgrade component can be applied to a Spear.

Staff

Indicates if the upgrade component can be applied to a Staff.

Sword

Indicates if the upgrade component can be applied to a Sword.

Torch

Indicates if the upgrade component can be applied to a Torch.

Trident

Indicates if the upgrade component can be applied to a Trident.

Trinket

Indicates if the upgrade component can be applied to a Trinket.

Warhorn

Indicates if the upgrade component can be applied to a Warhorn.