Table of Contents

Enum DamageType

Namespace
GuildWars2.Items
Assembly
GW2SDK.dll

The type of damage dealt by a weapon. It is a purely visual effect and does not affect the damage calculation.

[JsonConverter(typeof(DamageTypeJsonConverter))]
public enum DamageType

Fields

Physical = 0

The default damage type of most weapons, which does not have a special visual effect.

Choking = 1

Creatures that die from a Choking attack go through a suffocation animation.

Fire = 2

Creatures that die from a Fire attack will collapse in a flaming heap.

Ice = 3

Creatures that die from an Ice attack will become pale and stiff before collapsing.

Lightning = 4

Creatures that die from a Lightning attack stiffen and shake uncontrollably, then collapse.