Table of Contents

Enum AttributeName

Namespace
GuildWars2.Hero
Assembly
GW2SDK.dll

The primary and secondary combat attributes which improve character (and pet) effectiveness in combat. Primary attributes have a base value of 1000 at level 80, while secondary attributes have a base value of 0.

[JsonConverter(typeof(AttributeNameJsonConverter))]
public enum AttributeName

Fields

None = 0

No attribute.

Power = 1

Power increases outgoing strike damage. Primary attribute.

Precision = 2

Precision increases critical chance. Primary attribute.

Toughness = 3

Toughness increases armor. Primary attribute.

Vitality = 4

Vitality increases health. Primary attribute.

Concentration = 5

Concentration increases outgoing boon duration, including boons applied to self. Secondary attribute.

ConditionDamage = 6

Condition damage increases outgoing condition damage. Secondary attribute.

Expertise = 7

Expertise increases outgoing condition duration. Secondary attribute.

Ferocity = 8

Ferocity increases outgoing critical damage. Secondary attribute.

HealingPower = 9

Healing power increases outgoing healing, including self-heals. Secondary attribute.

AgonyResistance = 10

Agony Resistance improves resistance against Agony; only relevant inside Fractals of the Mists. Special attribute.