Enum AttributeName
- Namespace
- GuildWars2.Hero
- Assembly
- GW2SDK.dll
The primary and secondary combat attributes which improve character (and pet) effectiveness in combat. Primary attributes have a base value of 1000 at level 80, while secondary attributes have a base value of 0.
[JsonConverter(typeof(AttributeNameJsonConverter))]
public enum AttributeName
Fields
None = 0
No attribute.
Power = 1
Power increases outgoing strike damage. Primary attribute.
Precision = 2
Precision increases critical chance. Primary attribute.
Toughness = 3
Toughness increases armor. Primary attribute.
Vitality = 4
Vitality increases health. Primary attribute.
Concentration = 5
Concentration increases outgoing boon duration, including boons applied to self. Secondary attribute.
ConditionDamage = 6
Condition damage increases outgoing condition damage. Secondary attribute.
Expertise = 7
Expertise increases outgoing condition duration. Secondary attribute.
Ferocity = 8
Ferocity increases outgoing critical damage. Secondary attribute.
HealingPower = 9
Healing power increases outgoing healing, including self-heals. Secondary attribute.
AgonyResistance = 10
Agony Resistance improves resistance against Agony; only relevant inside Fractals of the Mists. Special attribute.